Accellerate is an arcade-style demolition derby game that challenges players to use dynamic movement abilities and interact with the environment to eliminate zombies, earn style points, and complete exciting missions across various levels.
Role: Programmer & Designer
Used: C#, Unity 3D, GitHub, Visual Studio, Blender, Adobe Animate, Cg
In my dual role as a programmer and designer for Accellerate, I contributed to numerous aspects of the game, including user interface, events, missions, car upgrades, and zombie mechanics. I was the primary developer responsible for the creation of the Endless Mode, designing the entire map and programming the classes, zombie variants and zombie progression.